Publication:
A Multigrid Solver for Boundary-Value Problems Using Programmable Graphics Hardware

Loading...
Thumbnail Image

Journal Title

Journal ISSN

Volume Title

Publisher

University of Virginia, Department of Computer Science

Research Projects

Organizational Units

Journal Issue

Abstract

We present a method for using programmable graphics hardware to solve a variety of boundary value problems. The time-evolution of such problems is frequently governed by partial differential equations, which are used to describe a wide range of dynamic phenomena including heat transfer and fluid mechanics. The need to solve these equations efficiently arises in many areas of computational science. Finite difference methods are commonly used for solving partial differential equations; we show that this approach can be mapped onto a modern graphics processor. We demonstrate an implementation of the multigrid method, a fast and popular approach to solving boundary value problems, on two modern graphics architectures. Our initial tests with available hardware show speedups of roughly 15x compared to traditional software implementation. This work presents a novel use of computer hardware and raises the intriguing possibility that we can make the inexpensive power of modern commodity graphics hardware accessible to and useful for the simulation community. Note: Abstract extracted from PDF text

Description

Original submission date: 2013-10-14T15:30:37Z

Subjects

Citation

Goodnight, Nolan, Gregory Lewin, David Luebke, and Kevin Skadron. "A Multigrid Solver for Boundary-Value Problems Using Programmable Graphics Hardware." University of Virginia Dept. of Computer Science Tech Report (2003).

Collections

Endorsement

Review

Supplemented By

Referenced By