Publication: Scanning and Reconstruction for Dynamic Surfaces
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University of Virginia, Department of Computer Science
Abstract
We present a novel 3D scanning system with the potential for interactive acquisition and visualiza- tion of dynamic scenes. Our system uses a spatio- temporally adaptive sampling strategy, and can take advantage of multiple simultaneous scanning devices operating at different resolutions. We also employ a level set framework for reconstructing potentially dynamic scenes from multiple concurrent streams of range data. In our framework, implicit surfaces are reconstructed periodically from new samples on a coarse grid, creating a sequence of reconstructions from disjoint sample sets that is used to estimate mo- tion in the scene. A high-resolution reconstruction proceeds alongside, where the surface is evolved by a convective flow that guides it towards the sample set. We employ a spatially-varying distance metric based on our motion estimate that adaptively con- trols the contribution of older samples to the final reconstruction.
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Original submission date: 2012-10-29T19:50:45Z
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Dale, Kevin, Ewen CheslackPostava, Greg Humphreys, and David Luebke. "Scanning and Reconstruction for Dynamic Surfaces." University of Virginia Dept. of Computer Science Tech Report (2006).